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AI Insights · Timothy · July 2021

Top 5 Season Pass Games Performance in Qatar Q2 2021

In Q2 2021, the top 5 season pass games in Qatar showed varied performance in terms of downloads, revenue, and active users, with notable trends for each game.

Top 5 Season Pass Games Performance in Qatar Q2 2021

In Q2 2021, the top 5 season pass games in Qatar showed varied performance across key metrics such as downloads, revenue, and active users. Here's a closer look at how each game fared during this period.

PUBG MOBILE from Tencent Mobile International Limited saw a steady decline in weekly revenue, starting at around $113K at the end of March and dropping to approximately $76K by the end of June. Weekly downloads fluctuated slightly but remained within the range of 3.5K to 4.8K. Active users showed minor ups and downs, maintaining a stable range around 190K to 200K throughout the quarter.

Rise of Kingdoms by Lilith Games experienced a notable drop in weekly downloads, starting from 1.4K in early April and declining to just over 100 by the end of June. Weekly revenue showed significant fluctuation, peaking at around $50K in early April and dipping to about $17K in mid-May before stabilizing between $28K and $34K in June. Active users followed a similar trend, starting at over 3.2K in early April and decreasing to approximately 1.4K by the end of June.

Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. displayed a substantial increase in weekly downloads, rising from around 1.4K at the beginning of April to a peak of nearly 4K by mid-June. Weekly revenue saw a gradual rise, eventually reaching around $18K to $19K in June. Active users remained relatively stable, fluctuating between 27K and 34K throughout the quarter.

Free Fire by Garena International I Private Limited showed strong performance with weekly revenue ranging from $8.4K to $18.8K, peaking in early May. Downloads saw an upward trend, starting at 2.1K in early April and reaching about 5.9K in early June. Active users consistently increased, starting from around 61K at the end of March and peaking at approximately 87K by mid-June.

Top War: Battle Game from River Game HK Limited had relatively stable weekly downloads, ranging from 434 to 983. Revenue showed a positive trend, with a notable peak at around $19K in late June. Active users remained steady, fluctuating between 2.7K and 3.9K throughout the quarter.

These insights are based on data from Sensor Tower, where more detailed analysis can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021